PS5DigitalEdition_03
ProEXR File Description
=Attributes=
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5499, 7399]
displayWindow (box2i): [0, 0, 5499, 7399]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
B (float)
Cryptomatte.blue (float)
Cryptomatte.green (float)
Cryptomatte.red (float)
DiffuseLighting.blue (float)
DiffuseLighting.green (float)
DiffuseLighting.red (float)
Emission.blue (float)
Emission.green (float)
Emission.red (float)
G (float)
GI.blue (float)
GI.green (float)
GI.red (float)
PuzzleMatte DEN 2.blue (float)
PuzzleMatte DEN 2.green (float)
PuzzleMatte DEN 2.red (float)
PuzzleMatte DEN.blue (float)
PuzzleMatte DEN.green (float)
PuzzleMatte DEN.red (float)
PuzzleMatte Object.blue (float)
PuzzleMatte Object.green (float)
PuzzleMatte Object.red (float)
R (float)
Reflections.blue (float)
Reflections.green (float)
Reflections.red (float)
Shadows.blue (float)
Shadows.green (float)
Shadows.red (float)
SpecularLighting.blue (float)
SpecularLighting.green (float)
SpecularLighting.red (float)
TESTをもっと見る
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